home *** CD-ROM | disk | FTP | other *** search
- SIMCITY 2000 (TM) Last Minute Info - !!PLEASE READ ME!! (1/12/94)
-
- I. **CREATING A BOOTDISK**
- II. INSTALLATION
- Video Selection
- Sound Selection
- III. VIDEO CARDS
- What Is A VESA Driver And How Do I Use It?
- ATI Ultra Pro or Mach 32 Video Cards
- Diamond Viper
- Trident Video Cards
- IV. MOUSE DRIVERS
- Microsoft Compatible Mouse Required
- V. SOUND CARDS
- What Are Miles Design Drivers And How Do I Use Them?
- SoundBlaster Installation
- Pro Audio Spectrum
- Gravis Ultrasound
- Aria Compatible Sound Cards
- VI. MISCELLANEOUS
- Memory Issues
- Running with QEMM, EMM386 And Other Memory Managers
- Running SimCity 2000 Under OS/2
- Creating A Boot Disk With Stacker/DoubleSpace
- VII. GAME PLAY ISSUES (READ THIS!)
- Saved Cities
- Micro-Simulators
- Terrain Editing
- Airports
- Newspapers
- Importing Cities From SimCity Classic and SimCity 2000 Mac
- Hot Keys
- VIII. TROUBLESHOOTING
- I Get An "Error 35"
- SimCity 2000 Locks Up
- SimCity 2000 Install Program Crashes
- I Get A "Microsoft Compatible Mouse Not Found" Message
- I Have A Diamond Stealth/Viper And Get Funny Lines On My Display
-
- Please read _ALL_ of this document! This stuff is important!
-
- It covers a lot about memory, installation, various graphics cards and
- sound cards, gameplay issues, importing cities from other versions of
- SimCity 2000, and hot keys.
-
- I. **CREATING A BOOTDISK**
-
- If you experience problems playing SimCity 2000 or receive messages
- that you do not have enough memory to play, you will probably need to
- create a bootdisk. A bootdisk lets your machine boot from a floppy
- disk and will not load memory eating programs, freeing more memory up
- for SimCity 2000. We have included a utility that will automatically
- create bootdisks for you in this package. To create a bootdisk, first
- go to the \SC2000 directory. For example if you installed SimCity 2000
- to C:\SC2000, you would type 'CD SC2000' and hit return. Then type
- 'BOOTDISK' and hit return. If you follow the onscreen prompts, the
- program will create a bootdisk for you.
-
- II. INSTALLATION
-
- Video Selection
- ---------------
- The SimCity 2000 installer will attempt to figure out what kind of
- video card you have in your machine. If it is not sure what kind of
- video card you have, or the installer detects a VESA driver in memory
- (or in BIOS), it will default to the VESA SUPER VGA driver. You can
- click on the arrow to the right of the VESA SUPER VGA entry for a list
- of other cards that the installer thinks you might have. If your card
- is on this list, you can select it instead of the default VESA driver.
- If the installer cannot figure out what kind of card you have and
- cannot detect a VESA driver, a large red warning message will be
- displayed. If you wish to continue and try to run SimCity 2000 anyway,
- you MUST load some type of VESA driver for your video card.
-
- Sound Selection
- ---------------
- SimCity 2000 cannot automatically detect what kind of sound card you
- have in your machine. You will need to pick your sound card(s)
- out of the lists provided. The installer will then try to verify the
- presence of that sound card in your machine. Certain hardware settings
- on your card may be different from what SimCity 2000 is expecting. To
- change these settings, select the Change Settings option from the sound
- card verification window (where it says "OK" or "Failed!"). For more
- information on these hardware settings, see the manual that came with
- your sound card. If your sound card is not shown and is 100 percent
- SoundBlaster compatible, you should be able to install for SoundBlaster
- and hear sound and music. See the section on Miles Design Drivers below
- for information on what to do if your sound card is not supported.
-
- III. VIDEO CARDS
-
- What Is A VESA Driver And How Do I Use It?
- ------------------------------------------
- VESA stands for Video Electronics Standards Association. It is a
- standard that allows software companies to write programs that work
- on many video cards without having to know how each card works.
- The VESA driver is the program that handles this. Almost every video
- card available today has VESA drivers available for it. These drivers
- may be stored in a chip on the video card, or they may be a program
- that the user has to load by hand (or with a batch file). Some cards
- (such as the Diamond Viper) have the driver on the video card, but
- need the user to run a special program to activate the driver. During
- installation of SimCity 2000, if the installer detects a VESA driver in
- memory (or on the card), it will list VESA SUPER VGA as the default.
- You may also be able to select specific video support for your card if
- it is supported (we recommend using specific video support, if possible,
- for fastest operation). If the VESA driver is an external program, it
- will probably be found on the disks that came with your video card.
- If you don't have a VESA driver you should contact your video card
- manufacturer. We have included VESA drivers for most popular cards in
- your SimCity 2000 directory. To find the particular driver for your
- system, look in the SC2000\VESA directory for the subdirectory that
- sounds closest to the name of your brand of video card. In that
- subdirectory should be the VESA driver. Using most 'external'
- (programs that you must run) VESA drivers is as easy as typing the
- name of the driver at the DOS prompt. For instance, if the driver were
- called VVESA.COM, you would type:
- VVESA.COM [ENTER]
-
- ATI Ultra Pro or Mach 32 Video Cards
- ------------------------------------
- If you have an ATI Ultra Pro or other card based on the Mach 32 chip,
- you must run the included utility MW_ATIUP.EXE before playing
- SimCity, for complete compatibility.
-
- Simply type: MW_ATIUP [Enter]
- then type: SC2000 [Enter]
-
- to use your ATI card with SimCity 2000. If the MW_ATIUP program is
- not run, you may get an "ERROR 35" type message when trying to run
- SimCity 2000. MW_ATIUP.EXE can be found in the SimCity 2000 directory.
-
- Diamond Viper
- -------------
- The Diamond Viper has its VESA driver on the card, but you need to
- run an external program to activate it. This program is called
- VPRMODE.EXE. To use VPRMODE to activate the VESA driver, type:
-
- VPRMODE VESA [ENTER]
-
- The VPRMODE program should have been installed by the software that
- came with the Diamond Viper card.
-
- Trident Video Cards
- -------------------
- Some older Trident video cards may not be compatible with the Trident
- driver installed by SimCity 2000. If you installed a Trident video
- card and are experiencing video problems, try running the INSTALL.EXE
- program in the SimCity 2000 directory and selecting the VESA video
- driver, then install the proper VESA driver for the card before running
- SimCity 2000.
-
- IV. MOUSE DRIVERS
-
- Microsoft Compatible Mouse Required
- -----------------------------------
- SimCity 2000 requires a Microsoft-compatible mouse to run. Most
- mice today (including Logitech, Mouse Systems, and Kensington) are
- Microsoft-compatible. In order for the mouse to work properly in
- SimCity 2000, a mouse driver must be loaded before running
- SimCity 2000. The mouse driver must also be fairly current and VESA
- compatible. Contact the manufacturer of your mouse or the dealer who
- sold the mouse to you to see if your driver is the most current
- available.
-
- V. SOUND CARDS
-
- What Are Miles Design Drivers And How Do I Use Them?
- ----------------------------------------------------
- SimCity 2000 sound support is accomplished through the use of the
- John Miles Design AIL audio driver libraries. Like VESA drivers, these
- help software companies support many different sound cards without
- having to know how each card works. The Miles Design Drivers are
- automatically installed when you select which sound card you wish
- to use for sound and music in SimCity 2000. If your sound card is
- not mentioned specifically in the installer, you may be able to get
- drivers from the manufacturer for full SimCity 2000 sound.
- SimCity 2000 requires "32-bit flat mode" Miles Design drivers.
- Non-32-bit drivers will not work.
-
- SoundBlaster Installation
- -------------------------
- The SimCity 2000 Installer expects to find the SoundBlaster at IRQ 7.
- Many SoundBlasters are shipped with the default IRQ set to 5. If you
- have a SoundBlaster and the installer says "Sound Card Detection:
- FAILED!", click on the Change Settings button and enter 5 in the IRQ
- entry. The DMA and ADDR settings should be fine.
-
- Pro Audio Spectrum
- ------------------
- MUSIC: The Music Driver for the Pro Audio Spectrum requires the Media
- Vision driver MVSOUND.SYS to be loaded in memory as a driver in
- your CONFIG.SYS file. If this driver is not loaded, you will receive a
- verification failure during installation, and you will NOT hear music
- during the game. For more information about MVSOUND.SYS, please
- refer to your Pro Audio Spectrum user's manual, or call Media Vision
- Technical Support.
- SOUND EFFECTS: If you choose Pro Audio Spectrum as your Sound
- Effects sound card, you may experience some sound effects "dropouts,"
- or even no sound at all. This will only happen on some Pro Audio
- Spectrum sound cards. If this does happen, you can re-run the INSTALL
- program and choose SoundBlaster for the Sound Effects Card, instead
- of Pro Audio Spectrum.
- CAUTION: This may or may not work depending on your Pro Audio
- Spectrum. Please call Media Vision Technical Support if you have more
- problems.
-
- Gravis Ultrasound
- -----------------
- SimCity 2000 is compatible with the SBOS SoundBlaster Emulation TSR
- for the GUS. However, most memory managers (such as EMM386) will cause
- problems if they are loaded at the same time as SimCity 2000 and SBOS.
- DO NOT attempt to run or even install SimCity 2000 with both SBOS and
- a memory manager present. Bad things may happen.
-
- Aria Compatible Sound Cards
- ---------------------------
- We now have Miles Design Drivers for all sound cards based on the
- ARIA Sound Synth by Sierra Semiconductor. These include:
-
- Viva Maestro 16
- VR Alpha Systems
- Cyber Audio
- Add Tech Sound 2000
- Sound Tower
- Cardinal Technologies Sound Pilot
- Diamond Computer Systems Sonic Sound
- Sonic Sound Pro
- Genoa Systems AudioBahn
- AudioBahn Listener
- Kingston Technologies Omnivox
- Zoltrix TESS
- and others...
-
- VI. MISCELLANEOUS
-
- Memory Issues
- -------------
- SimCity 2000 requires a lot of memory to run--4 MB total. On some
- machines, even if you have the required 4 MB, SimCity 2000 may report
- that you do not have enough free extended or conventional memory. If
- this is the case, your best alternative is to create a boot disk as
- outlined on page 6 of the SimCity 2000 DOS Addendum/Quick Start Guide.
- Another solution that may help is to install SimCity 2000 with No Sound
- and No Music selected. If you have already installed SimCity 2000, you
- can change your current sound, music, and video settings by running the
- INSTALL.EXE program in the SimCity 2000 directory.
-
- Running With QEMM, EMM386 And Other Memory Managers
- ----------------------------------------------------
- We recommend that you not load any memory managers or disk cache
- utilities while running SimCity 2000, especially if you are using
- DOS 6 on a machine with only 4 MB RAM.
- If you are using a memory manager, you MUST NOT have it set in auto
- mode--this will cause a conflict with SimCity 2000.
- If you are using MS-DOS 6 and absolutely must load EMM386.EXE,
- you will need to either have the EMS size set to 'noems' or larger
- than 4096. See your DOS manual for information on how to do this.
- If you are running QEMM in Stealth mode, SimCity 2000 may fail to
- recognize your VESA driver built into the video card BIOS. You will need
- to run in Frame Mode as opposed to Page Mode. To do this, change the
- "ST:M" parameter in your QEMM statement to "ST:F". See your QEMM manual
- for more information on how to do this.
-
- Running SimCity 2000 Under OS/2
- -------------------------------
- We have successfully run SimCity 2000 under a DOS session in OS/2. We
- have not been able to run it as a migrated application. During
- installation, you MUST NOT swap the installer to the background. It
- must always be the foreground application until installation is complete.
- If you have OS/2 and are able to run SimCity 2000 under MS-DOS but not
- under OS/2, please call IBM Technical Support.
-
- Creating A Boot Disk With Stacker/DoubleSpace
- ---------------------------------------------
- Stacker version 3.0 and earlier require certain drivers to be loaded in
- the CONFIG.SYS file in order to mount the compressed hard drive. When
- creating a boot disk with Stacker 3.0 and earlier you must include two
- lines in the CONFIG.SYS file. The exact path is dependent upon where
- you installed Stacker on your hard disk, but here we will provide the
- path for the default installation of Stacker. The two lines needed in
- your CONFIG.SYS file are:
- DEVICE=C:\STACKER\STACKER.COM C:\STACVOL.DSK
- DEVICE=C:\STACKER\SSWAP.COM C:\STACVOL.DSK
-
- These lines will load Stacker and mount your compressed drive when
- booting from the boot disk.
-
- DoubleSpace and Stacker 3.1 do not require that lines be added in the
- CONFIG.SYS file as they copy hidden files to the boot disk when using
- the "SYS A:" or "FORMAT A: /S" command. Make a boot disk according to
- the normal instructions regarding creating a boot disk in your SimCity
- 2000 addeundum. If you do not feel comfortable creating a boot disk
- under Stacker or DoubleSpace, contact STAC Electronics or Microsoft
- for technical support.
-
- VII. GAME PLAY ISSUES
-
- Saved Cities
- ------------
- For your simulating pleasure, we have included several saved cities
- created by various Maxis employees. They are located in your
- SimCity 2000 directory.
-
- Micro-Simulators
- ----------------
- When querying some structures, you get local statistics about that
- structure. For instance, querying on a Police Station will tell you
- how many crimes and arrests were handled by that station, and querying
- on a school will tell you how many teachers and students are attending
- that school as well as the average grade of the students. Most placeable
- structures (police, fire, schools, colleges, power plants, the Mayor's
- House, arcologies, etc.)have these micro-simulators. Some
- structures share one micro-simulator for all the structures placed.
- Things like the bus system, railroad depots, marinas, libraries,
- windmills, and hydroelectric power plants among others have one
- micro-simulator for each category (one micro-simulator for all the bus
- stations, one for all the railroad depots, etc.). Where is this
- all headed, you ask? Well, each city can only have 150
- microsimulators in it. If you go beyond that, the structure you place
- will still affect the simulator globally (police stations will still
- stop crime, bus stations will still carry passengers, arcologies will
- still hold people), but you just won't be able to see any local
- information on those structures. This isn't going to harm your city
- in any way. We're telling you this because it's pretty easy to run
- out of micro-simulators in a large city and we don't want you thinking
- something's wrong.
-
- Terrain Editing
- ---------------
- If you are building a city and go into the terrain edit mode, your
- city will disappear, but any trees or water that you have placed in
- the city will show up in terrain edit mode. Also, if you have placed
- a bridge or other structure that automatically builds landfill, the
- landfill will also show up in terrain edit mode. These can be removed
- with the Lower Terrain tool.
-
- Airports
- --------
- Keep in mind when building an airport that it needs space for a
- runway, or it will not build. The minimum usable airport space is
- 2 x 6 tiles. Your best bet is to build the airport in 4 x 6 tile
- increments. And make sure no tall buildings are nearby; SimCity 2000
- pilots are not known for their building-avoidance skills!
- In addition, make sure that your airport is blanketed with power
- lines. Airports may not initially build unless they are receiving
- power to certain tiles.
-
- Newspapers
- ----------
- If you are running low on hard drive space, you may experience a
- problem where multiple newspaper stories are open at one time. You
- will need at least 300KB free hard drive space (on the drive that
- SimCity 2000 is installed to) before starting the game, and this
- will fix the problem. If you do get multiple stories, you can clear
- them by pressing 'ENTER'.
- If you are running into low memory situations, the Newspaper menu item
- may gray out. Don't be alarmed; it won't hurt anything.
-
- Importing Cities From SimCity Classic and SimCity 2000 Mac
- ----------------------------------------------------------
- You can load saved cities from both SimCity Classic and SimCity 2000
- Mac into SimCity 2000 DOS. For importing purposes, SimCity Windows
- and SimCity DOS files are identical.
- To import SimCity Classic DOS and SimCity 2000 Mac saved games,
- rename the file so that the extension is ".SC2". If the file is from
- SimCity Classic DOS, SimCity 2000 will ask you if you wish to convert
- the file to SimCity 2000 format. The conversion will not change the
- original file unless you save it over the original file.
- To convert SimCity 2000 DOS files for use in SimCity 2000 Mac you
- will need to give the file a Filetype and Creator for the Macintosh. The
- Filetype should be "CITY" and the Creator should be "SCDH".
- This can be done with ResEdit, Access PC, or one of several other
- PC to Mac conversion utilities.
- SimCity Classic Mac cities must be imported into SimCity 2000 Mac before
- they can be loaded into SimCity 2000 DOS. Not doing so will result in
- a "Not an IFF µile" error message.
-
- Hot Key≤
- --------
- SHIFT KEY-
- 1. While placing items, pressing the Shift key before releasing the mouse
- button will cancel placement of the item.
- 2. Holding down the Shift key while clicking on aε item in the city
- window will open the Query window for that specific item.
- 3. Holding down the Shift key while clicking on a button or entry in
- a window will open a help description for that item.
-
- CTRL - temporarily turns the current cursor into the Bulldoze Tool.
- HOME - zooms in one level on your city
- END - zooms out one level on your city
- DEL - rotates your city view to the left by 90 degrees
- PAGE DOWN - rotates your city view to the right by 90 degrees
- Cursor Keys - scroll around your city
-
- VIII. TROUBLESHOOTING
-
- I Get An "Error 35"
- -------------------
- This message usually shows up if you have certain ATI cards and have
- not loaded the MW_ATIUP program. See the ATI entry in Section II above
- for more information.
-
- SimCity 2000 Locks Up
- ---------------------
- This is more than likely the result of a conflict between SimCity 2000
- and a memory-resident program that is being loaded in your AUTOEXEC.BAT
- or CONFIG.SYS files. The best solution to this is to create a boot disk
- as outlined in the addendum. If this does not help, try running the
- INSTALL program in the SimCity 2000 directory and selecting No Sound
- Effects. If this doesn't help, call Maxis Technical Support at the
- number listed on the Maxis Maxims card included in your SimCity 2000
- box.
-
- SimCity 2000 Install Program Crashes
- ------------------------------------
- This is also probably a conflict with a loaded memory resident program.
- Try making a boot disk as per the addendum. Ignore the "Bad Command or
- Filename" message that appears when using the boot disk for
- installation. Also try running the INSTALL program with no mouse driver
- loaded. See your mouse manual for information on disabling the mouse.
-
- I Get A "Microsoft Compatible Mouse Not Found" Message
- ------------------------------------------------------
- This message is usually the result of one of two problems. Most likely,
- a mouse driver has not been loaded. SimCity 2000 needs a DOS mouse
- driver to run (as opposed to a Microsoft Windows mouse driver). This
- driver along with instructions on how to load it should have come with
- your mouse. The less likely problem is that the mouse driver is being
- correctly loaded, but it is an older version that is not supported. You
- should contact the manufacturer (or dealer) of your mouse to get a more
- up-to-date mouse driver.
-
- I Have A Diamond Stealth/Viper And Get Funny Lines On My Display
- ----------------------------------------------------------------
- This is a problem with SimCity 2000 and some early versions of the
- Diamond drivers. There are software patches available for both the
- Stealth and Viper to alleviate this problem. The Stealth patch is
- available as a software program called STLBIOS.EXE or as a hardware
- upgrade. For the Diamond Viper a software upgrade called VPRM202.EXE
- will contain a patch. All of these are available from Diamond.
-
- Thanks for buying SimCity 2000
- We hope you enjoy playing it as much as we enjoyed creating it!
- [EOF]
- -------------------------------------------------------------------------
-
-
-